![]() ![]() Miis can equip a hat, top, bottom, shoes, and a weapon (gloves for Brawlers, melee weapons for Swordfighters, guns for Gunners, and staffs/magic items for Mages). However, a fighter's moveset is not decided by class, but rather weapon. My concept is similar to the Mii Fighters we have right now. ![]() This is kinda on me for poor word choice, though. In hindsight, 92 was kinda overballing it, but considering 35 of our assists will be based on the game's playable characters, we should have room for nonplayable ones. Plus they are also considered as historical choice for smash since they originated from Wii Console - one of popular Nintendo consoles of all time that changed the whole gaming. You can customize their weight, face, weapons, colors, voice and costumes.ĭespite they have been appearing in smash earlier, I don't think it would hurt to keep them in the reboot game, since they are very unique fighters because of their customization. While Mage's moveset would be based on magic attacking like shooting spells at opponents or even debuff their stats. The first 3 classes (Brawler, Swordfighter and Gunner) would retain some of their moves from past smash games, but they also het the new ones that originate from certain Mii games.
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