Having thoroughly burnt this bridge with Kojima, they then set about developing their own ill-fated spin-off, in the form of the risible Metal Gear: Survive. Read more Every Winner And Major Announcement Made At The Game Awards 2021 Ceremony So, while it is admittedly easy to get sucked into the hype, the likelihood of a new Silent Hill game being any good is rather slim. They even tried to turn it into a dungeon-crawling hack and slash at one point.Īs Ben "Yahtzee" Croshaw said in his review of the lacklustre Silent Hill: Downpour: "I don't think I can call myself a Silent Hill fan anymore Over the last few years I have gained an appreciation for what Sonic the Hedgehog fans went through from about 1996 onwards, watching one's favorite franchise flail about desperately trying to recapture the spirit of the good ones, without understanding the essential factors". They rehashed plot points from older games, flaunted the once-enigmatic Pyramid Head around like he was just a cheap mascot, and put way too much emphasis on gore. KonamiĪll of the people who made Silent Hill unique in the first place (like Toyama) have moved onto other things, and since 2004 it's just been passed around between third-party developers who never quite got it.įailed reboots like Homecoming, Origins and Shattered Memories all had a surface level of understanding of the franchise, but it never went any deeper than that. The horrors of Silent Hill 2 are far more abstract and pyschological than in most games. Which is for the best really, because, as painful as it might be to admit, Silent Hill ought to stay dead and buried at this point. It's just an original property that happens to involve some of the same creative talent. Yet Slitterhead is crucially not a new Silent Hill game. If you were making a possession film and had William Friedkin attached in some capacity, then you would naturally want to plaster the words "from the creator of The Exorcist" all over the marketing materials. In fact, the series was represented twice in our list of the scariest games ever made. It's one of, if not the, most revered franchises in the genre and has delivered multiple stone-cold classics. Of course, if you are trying to appeal to a horror audience, then it makes perfect sense to invoke the name of Silent Hill. These 9 Horror Video Games Will Shake You to Your Core.James Sunderland Comes to 'Dead by Daylight' With New 'Silent Hill' Update.Every Winner And Major Announcement Made At The Game Awards 2021 Ceremony.Toyama even roped in fellow Team Silent alumni Akira Yamaoka to deliver the musical score. They really want you to know that Slitterhead has a lineage that can be traced back to one of the horror genre's heavyweights. If the Silent Hill namedrop wasn't direct enough, the words are literally capitalized and displayed in bold. And he came back to face a new challenge in horror." In 2020, he went independent and founded Bokeh Game Studio. Its trailer even opens with the following text: "In 1999, Keiichiro Toyama chose horror as the genre for his first directorial work. Although the parallels between this and Silent Hill are largely superficial (they've both got monsters that look like creepy perversions of the human form), the new game clearly wants to make its behind-the-scenes connection as explicit as possible. Silent Hill is a dead franchise, and that's exactly how it should remain if Konami is going to have any involvement with it.Īt this year's Game Awards ceremony, the original creator of the iconic horror series, Keiichiro Toyama, announced a mysterious project known as Slitterhead.
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